Supreme commander map pack

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FIRST, you need to start at the begining of each Campaign to use the mod, BUT you will see that there are still 500 units limit, it is look like 500, but you may produce 4 units and on the interface you will see that game said you produced ONLY 1 unit, so 1 = 4, 500 x 4 = 2000. Second file, as you can see its name, allows you to produes more than 500-1000 untis, but it works in a different way. When you installed mod, just go to the main menu and activate it like other default mods, which were added by developers, if you wantįirst file allows you to use any mods, which can be activated in the main menu, into the Campaigns. UnitCap x4.zip - you need to create a folder, in the game folder, and name it 'mods' (without ''), then put it into this folder. TF_CampaignModEnabler_FA.scd - put it in the gamedate folder which is located in (in my case) C: Programs Files (x86)/Steam/SteamApps/common/Supreme Commander Forged Alliance/gamdate

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Finally found a solution, and i just wanted to share it with those who need it even if the game is too old to play nowdays. Few hours ago, i was looking for a solution to a problem which is limitation of 500 - 1000 units in a Campaign.